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The Climb: A Journey Ends

LOOKING BACK.  LOOKING AHEAD

When I first decided to make The Climb, it was always meant to be an editing experiment.  I just realized that’s a lot of pressure to put on myself as I took over a year and a half to get it done.  It should be flawless right?  I’m not the person to judge such a thing.

We produced The Climb with about 300 bucks and a lot of help from our talented cast and crew.  We made it because it’s fun to be on a film set.  It’s fun to make movies.

I’m a professional editor but my experience is almost entirely in a live television environment.  Having footage to work with at home has been amazing…  But as I exported the final film a few weeks ago, I found myself a little saddened.  What footage am I going to work with now?

The obvious answer is to shoot another film but I’m getting married this year!  2012 is also a year I’ve dedicated to screenwriting in between planning the massive event this fall.  And so I realized I probably won’t cut another short film for at least a year and half and potentially longer…  It’s a little sad.

Having said that, I do plan on shooting some footage when I can in creative ways.  I always like to have a couple active projects in After Effects to pick at.  It’s addicting.

In the end, I think I cut The Climb using a variety of styles just to experiment and I had a blast.  But a film is meant to be completed so I’m happy to have it done.  I’m going to miss cutting footage for the next little while but, thankfully, developing new projects is just as fun.

A New Poster For THE CLIMB Has Arrived! | Independent Short Film Toronto

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Art of the Guillotine: Creating A Film Editing Community

AN EXCLUSIVE INTERVIEW WITH GORDON BURKELL
FOUNDER OF
ART OF THE GUILLOTINE

Gordon Burkell is passionate about editing.  So much so that it led to the creation of aotg.com.  A website dedicated to editing techniques, theory, tutorials and more.  Since I discovered Art of the Guillotine, it’s been a staple in my daily surfing routine. 

With the launch of their all new iPhone App, the site has once again evolved as a true destination for people who love to edit.  I recently had the chance to talk to Gordon about what inspired the site, how it has evolved over the years and what’s next for Art of the Guillotine.

Art of the guillotine editing resources

When did you first become interested in Post Production?

I actually started on set as a boom operator and after many late night shoots in Canada’s cold winter months, standing around waiting for everything to get perfectly set up I realized the set is a very boring place to be. I then met Joe Serafini, who ran Crunch Recording Group at the time and he allowed me to come on as a young apprentice and learn from his post sound guys. But it wasn’t until I met Alan Collins, who had worked with David Cronenberg and Roger Corman that I began to fall in love with post production but more specifically film editing.

Alan was originally from the England and he had a love for cultural theorist like Roland Barthes. He also was really interested in editing theory and he made me see film and post production very differently. When he began to direct I began to cut his films and it’s because of him I’m in editing.

What does being an editor mean to you?

For me, I see editors as artists and storytellers as well as complex problem solvers. I’ll never forget being handed a 100 hours of documentary footage from a director who had no idea if there was even a story. We spent countless hours molding the documentary. It was like someone dropped a vase and it shattered into a million pieces and I was required to place it back together perfectly, I knew it could be done, it would just take time and patience and of course a steady hand.

For those who haven’t visited yet what is Art of the Guillotine?

Art of the Guillotine is a site that aggregates, organizes and disseminates information about film editing for film editors, students and academics. Using our systems and our new mobile apps one can choose the type of editing news they want and have it appear in their user accounts. So if you are an academic and you want only theoretical articles and submissions, that is what will appear in your account. If you are an editor and only want industry news, not blogs and tutorials, then you can choose that. The site caters to your interests and your needs!

Recently we’ve also begun to branch out, with the success of Art of the Guillotine, we acquired the domain aotg.com and have begun transferring things over to this new site, of course you can still access the site through artoftheguillotine.com. With this branch out we also purchased trimbin.com a site that is still young and just starting but is not just editing specific, it allows anyone in the industry to submit film related content and then users can vote on the best submissions which move to the top.

We also have Postchat on twitter each week so people can discuss post production from various angles. This is a Twitter based meet up spot that allows people to discuss things, people wanting to take part can simply search twitter for @postchat. Also, they can check out postchat.wordpress.com although that will be changing to postchat.aotg.com very soon.

Art of the Guillotine: Creating A Film Editing Community

What inspired Art of the Guillotine?

I do a lot of documentary editing and was asked by the local university to come give a talk about it. Of course, I showed some work, discussed some basics but then, as I am the product of working with Alan, I began discussing theoretical ideas and how they applied to my work. For example creating a circular structure for a documentary about Native Canadian culture, circular narratives are a fixture in Native Canadian storytelling.

At the end the students wanted to know where they could find more about this on the internet. I had no idea. So I decided to start a paper list of links. Any time I went to a school to talk I would hand out this list. Well, the list got so lengthy that it encouraged me to teach myself HTML, CSS and Javascript and create a very basic and ugly site (It was two shades of brown and white) so that students could easily access it. I wanted the name to mean something to the older editors who might find it, the ones like Alan who inspired me. So I adopted the name Art of the Guillotine.

When that site started to get out of hand, aotg’s current developer/programmer, Richard Munro came on board and we’ve been building ever since, always improving. We work late nights and cut during the day.

What steps did you take to gain an audience initially?

Initially, we just contacted a few schools in the area and sent the list and visited industry events to spread the word. It hasn’t been a speedy process, we’ve simply let people know and slowly built upon it.

Building a greater audience requires constant evolution. How has AOTG evolved since it’s inception?

It has evolved dramatically . We started as paper, then basic HTML, then database driven and as of November 2011, we now have our enhanced mobile app. But as I mentioned before, we’ve done this on our off hours over a long stretch of time. It’s taken many years to get to where we are and it always means a lot to me when I get emails from editors and students thanking us for the site. At the moment we have over 10,000 articles, videos, audio and more! All at the finger tips of the user. Students can easily search our database to get information.

In fact, I received the greatest compliment from a PhD student who was writing her dissertation on current editors’ techniques. Her work didn’t have much to go on aside from articles found in just a few books but not many publishers release books with interviews anymore. She told me my site, with our podcast interviews and the Association Video Series involving the American Cinema Editors, the Canadian Cinema Editors and the Australian Screen Editors became key in her research.

I got so excited to think that we are now a reference point for thought and we could be seen as a resource established and credible enough to be used in academic research. This was always a goal and now it has come to fruition!

You’ve created an amazing community around your site. How have you used social media tools to your advantage?

Twitter and FaceBook are a must and if you really search MySpace you might find us, although I don’t update that one anymore. We just launched a Youtube channel and use ustream.tv for our live events.

I have to admit though, I wish I could tweet and chat more on twitter. I try to but then I get so busy that I forget to answer a tweet for a day or so and I feel so badly about it. I enjoy chatting with everyone on twitter so much but in chaotic editing rooms it isn’t in the forethought of my mind.

Talk a bit about the inspiration behind your new mobile app and the development process?

The inspiration was really the students again, I now teach editing at universities and the students are mobile and I wanted to make sure they could access us in a visually engaging way! I also use an iPad a lot in the cutting room and wanted to be able to engage in my site and its content. As well, I wanted to get the ACE, CCE and ASE videos in people’s hands. Now you can listen to us interview the top editors, watch the top editors, find events and get your news all on your phone or tablet. We currently are only on the iPhone and iPad but we are launching an Android version in January.

Art of the Guillotine: Creating A Film Editing Community

What are your goals for AOTG in the future?

The goal is to follow our initial goal, create a space to aggregate, organize and disseminate film editing information. Information should be as easy to access as possible. So we are working to make it so. We have some big announcements coming in 2012 so continue visiting for more exciting updates and news!

What is next for you?

For myself, I continue to work on AOTG.com, it’s my passion. I love editing but even more I love helping out editors! It is so rewarding to have students come to me with questions and being able to say “here’s a group of videos you should watch” or “read up on this theoretical perspective”. This is so much more than I had when I was in their position!

I am working on a small hundred page book on film editing techniques/theories that most publishers are scared of, so if I can’t find a publisher brave enough to publish it I plan to code it into a eBook and provide it on aotg.com.

What is your favorite film from an editing perspective?

Tough but fair question! I do have several and it usually comes from different editing perspectives. So for example, action scenes is one film, love scenes another, dialogue another. I will say with no word of a lie that the movie I’ve seen most in my life is Battleship Potemkin, I’ve seen several different cuts and love the film. Originally I hated it and it wasn’t until I rewatched it and rewatched it to help teach myself Eisenstein’s theories that I began to respect it and eventually love the work.

However, one movie that always moves me is The Hours. It’s a tough film to watch from an emotional perspective but the scene in which Leonard Woolf and Virginia Woolf are at the train station arguing about going back to London is quite possibly one of the best edited dialogue scenes I’ve ever scene. Of course, as I point out to students it is a team effort. The director did a phenomenal job with the actors and the angles and camera shots are fantastic. As is the cinematography and screenwriting.

On a side note, my favorite guilty pleasure film is the original Planet of the Apes. What a great film, and for some reason, CityTV here in Toronto, has a huge window on it and they show it all the time.

Special thanks to Gordon Burkell for the interview.

Be sure to check out Art of the Guilloting at www.aotg.com.  Download the mobile app here.

Follow on Twitter @artguillotine

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Love Editing? Visit The Art of the Guillotine!

If you haven’t visited The Art of the Guillotine yet click the link and bookmark the site immediately.

What you’ll find on AOTG is the absolute best of the web as far as editing is concerned.  The site is constantly being updated with articles about software, techniques, tips, tutorials, opinions, videos and more.  I guarantee you WILL find something worth reading every single time you visit the site.  I do.

Thanks to founder Gordon Burkell, I got an early look at their brand new app for iPhone which was released TODAY.  It’s awesome.  I can’t be the only nerd on the planet who isn’t thrilled to have new editing articles at my fingertips wherever I happen to be.  All the articles are organized in an easy to read format so you’ll always have something interesting to read when the grocery lines are enormous.

You can follow this link and download the AOTG app yourself.

If you don’t have an iOS device, an Android version is on the way as well.  Regardless, if you love editing, you’ll love The Art of the Guillotine.

XTRA | How the iPad 2 is the center of my creative universe.

XTRA | Top 6 iPhone apps for movie news.

iPhone apps for editors

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Short Films, After Effects & Video Copilot | Independent Film Blog

I’m an editor.  When it comes to making a living, I do it editing live television events for a major sports network.  In my spare time, I enjoy editing short films and pretty much all of them are films produced by 17 West.  Post production is expensive so it’s always nice to keep costs down and do things on your own.  This approach can lead to satisfying results but it’s also frustrating at times.  I’m learning this now while completing the sound design for The Climb.

I can balance audio and remove unwanted noise and such but I’m not an expert in the world of sound.  Thankfully, I know enough to finish The Climb without hiring on a sound guy.

One thing I am NOT is a motion graphics artist.  I have decent Photoshop skills and they translate well into the world of After Effects but I’m a beginner.  However, I refused to simply put a white title card with ‘The Climb’ at the end of the new trailer.  I also refused to create a static logo in Photoshop and simply fade in and out.  I wanted the title to have some movement.  It had to be better than just a still image.

So I turned to After Effects and the skills I learned visiting Video Copilot on a daily basis.

For those of you who aren’t familiar with Video Copilot, it’s a site full of amazing tutorials and resources created by Andrew Kramer.  The popular site is home to hundreds of in depth (and free) tutorials that covers everything from motion tracking to lightsabre battles.  It’s also a great place to learn Motion Graphics design as most of the effects he produces are visually stunning.

I’ve also purchased several of his products and they’ve been a massive help over the years.

[NOTE: I am not affiliated with Video Copilot.  I'm just a huge fan of the site.]

Action Essentials 2:

The value you get for $100 is remarkable.  Hundreds of pre-keyed elements including smoke, glass, fire, explosions and more.  It’s difficult to see because I wanted it to be subtle but I included one of the dust elements in the background to give the logo some life.  Combining elements with certain techniques I learned on his blog made this logo possible.  For example, the background isn’t just a solid color it’s a dark texture that’s been masked and feathered to highlight the text.

Speaking of which, I created the font in Photoshop and used a similar texture to match the overall style.  Once I was finished, I brought it into After Effects.  Again, I made the effect subtle so it doesn’t jump out at you but the logo is also animated and moves forward very slowly.

Finally, I added some particle elements to it using free files provided by Video Copilot.  What I love about VC is how he doesn’t just upload a couple files, he includes a tutorial as well so you can learn how to apply them to your work.

Check out the particle blog post on Video Copilot here.

I’m just an independent filmmaker addicted to learning new skills and techniques.  I’m fully aware that I’ll never be an expert in the art of Motion Graphics but websites like Video Copilot have made it possible for me to produce better quality videos.  You don’t have to settle for static logos and simple fonts.  All you need is a little creativity and some great tutorials and resources.  Video Copilot is one of the best because you gain access to the elements you’re looking for and the tutorials to help you achieve the look you want.

VISIT VIDEO COPILOT AND SEE FOR YOURSELF

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Stray Cinema: An Open Source Feature Film | Independent Film Blog

ONE COLLECTION OF FOOTAGE.  COUNTLESS FILMMAKING POSSIBILITIES

Stray Cinema is an open source film project. It is a unique experiment in film construction and distribution, allowing many movies to be made from one source of footage.

Essentially, you can head over to the site, download free footage and create your own film.  The project itself is a fantastic creative opportunity for filmmakers and editors out there but it’s also a genius marketing strategy.  What better way to promote a feature film then by creating a community around it?  Today’s fast paced world is full of viral marketing and social media fueling groundbreaking ideas every second of the day.

Stray Cinema Founder and Co-Director Michelle Joy Hughes elaborated on the unique approach to independent filmmaking:

In this new world we are trying to think outside the box about how we distribute and make money from our films.

What inspired the idea of Stray Cinema?

Originally (back in 2006) I shot my first film on mini-dv camera. At that time I was interested in digital filmmaking being more accessible, allowing a different type of person to tell their story via film. At first I was going to send my footage out to 5-6 other filmmakers to re-edit, but then thought why limit it to 5 or 6 when the whole world could have access to this footage, and in doing so embrace topics such as open source, file sharing, Creative Commons and social networking. From there I worked in collaboration to develop Stray Cinema, an open source film.

How will this type of marketing evolve in the future?

I think audience participation early on is key, especially if you have a niche product, the internet is the ideal platform to find your people, and find them early. From  a filmmakers blog about the production right through to remixes of raw footage, there are many many possibilities. If nothing else it builds a unique story around the film and the people involved.

The importance of a creative marketing today is key, especially for independent filmmakers. What advice would you give other filmmakers out there looking to use tools like social media to their advantage?

Start the conversation early, not when the film is finished.  Have a story to tell a story about the story. Finally be creative, and inspire your audience, try and give people a reason to keep thinking and talking about your film.

Stray Cinema: An Open Source Feature Film | Independent Film Blog

Special thanks to Michelle Joy Hughes

Check out Stray Cinema here or jump right into the project by downloading footage here.

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