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Inside The Edit: Dexter Opening Credits | Editing Blog

GOOD MORNING…  DEXTER MORGAN

I missed the first season of Dexter.  I didn’t watch a single episode but slowly, everyone around me started talking about Miami Metro’s loveable serial killer.  A trusted friend of mine swore it was a show I had to check out.  So I waited for the Season One box set.

I had no idea what to expect but it’s safe to say I was hooked the second I saw him smack that mosquito.  What a great way to introduce such a complex character.  Someone who appears unlikely to hurt a fly (or at least an innocent fly) smashes it with a devilish grin on his face.

Inside The Edit: Dexter Opening Credits | Editing Blog

This is Dexter.

The whole concept behind the opening titles is nothing short of brilliant.  Every single image is a beautiful balance suggesting this character is both likeable and…  Complicated?

Art of the Title posted an insightful interview with one of the minds behind the Dexter’s opening sequence.  Eric Anderson is a former creative director at Digital Kitchen and provided an inside look at the creation of the 2007 Emmy winner for most outstanding main title design.

“They kept using the word “mundane” over and over. They liked “Six Feet Under” and “Nip/Tuck” for how mundanely both titles dealt with what could have been a visually hyperbolized depiction of each show’s subject matter. This made me think how fascinated I am with crime scene photography, as a kid I loved looking through my grandfather’s “True Detective” magazine collection. Crime scene photographs contextualize mundane things giving those mundane things overwhelming and sinister importance. Along with this process of photographic evidence gathering comes an edgy anti-aesthetic, factually lit, mundanely framed, rawness. This proved to be a very important point for this piece.” (Art of the Title)

Read the amazing full interview here.

Art of the Title | Why do we love Dexter Morgan in the morning?

JUMP CUTS

Beyond the design of the opening titles, it’s the fantastic editing that fascinates me.  Throughout the years, I’ve learned that using jump cuts is a difficult skill to master.  It all boils down to instincts and feel.  It’s about pacing and style.  It’s a beautiful way to edit when it works.  But when it doesn’t, it can be confusing and disorienting to the audience.

The opening sequence in Dexter is full of creative jump cuts but they aren’t over used and non of them are disorienting.  When you’re selecting the frames to omit in a shot, it’s crucial that the action remains smooth.

That’s what I love about Dexter’s opening.  The jump cuts are skillfully created but used sparingly.  Subtle amounts of frames are removed to give speed up slow motion actions while communicating the overall message of the piece.  Dexter is anything but ordinary and neither is this morning routine.

DING!

Cutting to music is a ton of fun when you have a song with catchy beats to edit to.  But be honest, you weren’t expecting the Dexter theme were you?  I certainly wasn’t.  But it works because everything came into place.  The music compliments Dexter’s morning routine so well while keeping in line with the design and style of the opening.  Every beat is used to perfection through skillful editing and wonderfully staged moments.

Brilliant cuts…  (pun intended?)

Dexter is a phenomenal show for many reasons but for me, it’s special because it inspires me in so many ways.  Screenwriting, style, originality, suspense, twists, performance and of course the editing.

The awesome opening makes it very clear that you’re about to experience something unique.  It’s evident every time an episode begins that something special is in store.  Bring on the new season!

XTRA | Dexter & Screenwriting

Inside The Edit: Dexter Opening Credits | Editing Blog

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iPad Links For Filmmakers, Screenwriters & Movie Lovers

The iPad has changed the way we communicate, enhanced the way we share information and represents an evolution in many forms entertainment.  Movies are no exception.  Whether your a film fan watching the latest releases or a filmmaker using the iPad’s vast library of creative tools, it’s a truly  remarkable device.

Screenwriters have access to brilliant mobile apps to craft their tales.  Illustrators can create storyboards with powerful drawing and image authoring programs.  Movies can be planned, shot, edited and shared with one device. 

Directors, Producers, Designers, Photographers, Musicians…  Artists.

With the announcement of The New iPad, Apple has raised the bar for film fans with 1080p video, an amazing new Retina display and updates to their core creative apps like iMovie and Garage Band.

iPad = Creativity

FILMMAKING

What Apple’s Announcements Mean For Film Geeks

iPad 2: Good & Bad News For Mobile Filmmakers

25 Cool Ways Filmmakers can Use an iPad

Film Makers Turn to iPad for Interactive Storytelling

7 Ways the Apple iPad will affect Filmmakers and Creatives

Movie Mount turns your iPad 2 into a serious video-making machine

Make Movies With Apple iPad

Turn Your iPad Into Filmmaking Device

iPad & Filmmaking

iPad For Filmmakers, Hopefully

iPad for Filmmaking, Day Six Report

SCREENWRITING

iPad your screenplay: FDX Reader vs. GoodReader

John August and Co. Release Final Draft Script Reader for iPad

How screenwriters will use the iPad

Screenwriting. Craft a cinematic masterpiece on the iPad

What I Do With My iPad Part 3: Read Screenplays

PRE, POST, RESOURCES & MORE

What I Do With My iPad Part 1: Storyboarding

Avid Studio takes iPad video editing to the next level

10 Great Sites for Watching Video on Your iPad

Why the iPad 2 Will Be My Mobile Video Studio

Hands On With iMovie For iPad

Apple iMovie for iPad 2

APPS & APP REVIEWS

22 Filmmaking Apps for the iPad & iPhone

8 iPad Apps for Brilliant Writing

Apps For Serious Filmmakers

Top 10 iPad Apps For Student Filmmakers

iPad App Roundup: 6 Television & Movie Apps

Apps For Cinema Artists

Apps For Making A Movie

THE ATHLETIC NERD ARTICLES

Why The iPad 2 Is The Center Of My Creative Universe

Review: Celtx for iPad

Screenwriting Stuff I Carry Around Every Day

iPad & The Screenwriter

Top 6 Apps For Movie Nerds

8mm Vintage Camera Review

FINAL THOUGHTS

I use my iPad non stop.  It’s with me wherever I go.  I read book and screenplays on the bus.  I write scripts during breaks at work.  I’m constantly connected to my websites, blogs and social media account.  I watch movies, short films and documentaries.  I create.

I guess what I’m trying to say is…  The iPad is neat.

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Lessons Learned: Playing Through vs The Climb | Independent Film Blog

THE IMPORTANCE OF YOUR CHOSEN MEDIUM

About a year ago, I took a step back and really thought about where I want my creative career to go.  Am I a screenwriter or a director?  At the end of the day I’m neither in the professional sense.  I don’t apply for directing gigs and I still struggle to REALLY put my screenplays out there.  No, I’m a professional editor.  That’s my trade.  I work in a fast paced live television environment and I’m still addicted to it after nearly 6 years.  At work, I tell stories through highlights, reports and features.  I love it.

Still, at home, I’m a passionate screenwriter and an aspiring filmmaker.

Like any job it’s important to have a clear focus and a year ago, I felt like I lost that focus.  I was still messing around with the footage we shot for The Climb and promoting Playing Through as much as possible.  These two shorts are the focus of this post as they are the only two shorts that I wrote and directed.  I love both of those films because they taught me something very important about myself:

I don’t want to be a director anymore.  I want to be a screenwriter.

I came to this realization for two very distinct reasons.  First, I read the original screenplays for those films.  They were so much more visual than the film on the screen.  I’ve learned that I’m better describing images than making them a reality on set.  Second, during the production of both short films, I desperately wanted to write something else.  You can’t do both.  You can only focus and I fell behind on my screenwriting goals.

XTRA | Rewriting Your Screenwriting Goals

However, I’d like to take a second to make one thing clear.  I do not regret making Playing Through or The Climb.  Those films didn’t scare me away from directing.  They just made me realize how badly I wanted to write instead.  And so those two short films serve as inspiration for me now.  I learned so much by getting out there and yelling action and cut.  (Even though I felt self conscious doing so.) Directing has given me a unique perspective that has changed the way I write scripts.  But that’s a pretty generic statement to make.

So let’s get into specifics.

PLAYING THROUGH

Lessons Learned: Playing Through vs The Climb | Independent Film Blog

It’s official.  Playing Through will go down as my most successful film.  It played in three film festivals and won a few awards along the way.  Beyond anything I’m proud of the fact that people laughed and some cried.  I saw Playing Through in a packed theater once and it was both terrifying and gratifying all at once.  People laughed when I intended them to laugh.  I can’t really confirm that they cried but many have told me over the years.

The film won’t reach everyone but I sleep well knowing that it DID reach people.  I loved Playing Through.  The entire experience with the cast and crew was one I’ll never forget.  But looking back, there are still some major lessons learned.

It’s too long.  That’s the major criticism I’ve heard since we released the film.  When we realized the film was going to be close to 20 minutes long it became a concern.  But the way I wrote and directed it left little to cut out without affecting the story.  We reordered it a bit and lost a minute or two but the film is still 19 minutes long.

When it comes to writing short screenplays, you have to get the most information across as possible.  The script for Playing Through contained one major plot point per scene but I think I could have been more creative and made each page more efficient.  It would have been shorter and the pacing would have increased dramatically.

Proof that there are always lessons to take away from a project no matter how happy you are with it.

THE CLIMB

Lessons Learned: Playing Through vs The Climb | Independent Film Blog

I wrote The Climb a year before I finished the script for Playing Through.  Right off the bat, my biggest mistake was ignoring the screenwriting lessons I learned directing Playing Through.  The script was nearly 5 years old by the time we started production in May 2010.  I didn’t apply what I had learned…

However, I did rewrite the screenplay with length in mind.  The original script was 24 pages long.  The script we filmed was 16.  There were a lot of great moments in those lost pages but I was so concerned with length that I shredded it mercilessly.  When I was cutting, I did so with simplicity in mind.  We were shooting the film with basically no budget at all so I eliminated complex locations, merged scenes together so they could be filmed easier and deleted entire characters to avoid casting and scheduling conflicts.

That was a mistake.

It’s fine to edit your screenplays but this was a massive lesson that I’m thankful I learned.  When I cut those scenes, I lost sight of the story I wanted to tell.  The essence of the story is still in there but it’s a lot clearer on the page.  I wish I had gone back and stripped the story down and rewrote it entirely.

I learned the most when I was editing the film.  It becomes clear right away which lines work and which lines don’t.  I mean that from a screenwriting perspective.  I got rid of so many lines that weren’t really needed to advance the story.  That’s one of the first things you learn in virtually every screenwriting book ever published.  You have to make every line count.  EVERY WORD.  I feel like I failed in that respect because I caught so many that sounded good on the page but didn’t work on screen.  That’s not a knock against my actors.  That’s fundamental screenwriting.

Editors will agree that when a line doesn’t work, you really have to get creative to keep things moving.  Especially when it comes to continuity.  I think that’s why The Climb feels choppy in places.  From an editing perspective, I’m happy with the way the film turned out but that’s because I eliminated about 3 minutes of dialogue by the time we released it.  That’s a lot of dialogue.

It made me realize how many moments I could have saved when I was cutting scenes and characters before we started.  If only I had simplified the dialogue.  From a story perspective, the film comes across as a first act instead of a tale with a beginning, middle and end.  Actually, it’s kind of like a prologue.  On the page, I had two great characters with really interesting back stories and as the film evolved, I fell in love with those back stories and that became the focus.  A back story is supposed to lead you somewhere.  In the script, these characters changed but I don’t think it comes across in the final product.

There was a time when I planned to turn The Climb into a feature screenplay.  I wrote a great scene in a cemetery where ‘Cameron’ faces his past and it helps him.  I really can’t explain why I didn’t put that in the story.

Having said that, I do enjoy the theme of hope these characters talk about.  There is more to their dialogue than simply words that have to advance the plot.  There is subtext.  This is a lesson that’s truly important when you are shaping your creative style.  No matter what you don’t like about your films, your writing, your paintings or your music, do not let these things blind you from the things you do like.  Every creative endeavor moves you forward.

Screenwriting aside, I had so much fun working on The Climb.  It was stressful on set with weather issues and bitter cold but our cast and crew laughed together and created together.  These are experiences I wouldn’t trade for anything.

XTRA | Read about the entire production of The Climb.

MOVING FORWARD

The two films I have made are based on screenplays I wrote 6 and 7 years ago respectively.  I think that’s why leaving directing behind is so important to me.  I never stopped writing but I do not have anything recent that showcases what I can do.  Every writer gets better by WRITING.  I’m 100% confident that my work has improved but nobody knows that except for me.  I write about passion and dedication all the time on this blog but I never really follow through by sending my work into the world.  To be honest, I don’t think it’s fair to the people who read this blog regularly.  I intend to change that.

Obviously, I’m refocused now and hopefully that will change in the coming year.  It’s time for something new.  It’s the reason why I put screenwriting aside to finish The Climb and the new website.  I wanted to clear my slate.  I wanted 2012 to be the year I put the past behind me while bringing the lessons I’ve learned along for the ride.

I’m obsessed with movies, I’m addicted to filmmaking and I’m deeply passionate about screenwriting.  Most of all, I want to tell stories.

  • We are the sum of our experiences.
  • Why do we fall?  So we can learn to pick ourselves up.
  • You learn by trying.
  • Find a job you love, never work a day in your life.

These are just a few of my favorite quotes and words I live by.  But I think one quote in particular describes my personal creative journey:

There are many paths to the top of the mountain but the view is always the same at it’s peak.

At the peak of the mountain is a successful screenwriter.  I know it.  I just have to find my way up there.

Click here to check out 17west.ca and watch Playing Through, The Climb and more.  Have any thoughts on the films?  Comment below!

Lessons Learned: Playing Through vs The Climb | Independent Film Blog

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The Climb: A Journey Ends

LOOKING BACK.  LOOKING AHEAD

When I first decided to make The Climb, it was always meant to be an editing experiment.  I just realized that’s a lot of pressure to put on myself as I took over a year and a half to get it done.  It should be flawless right?  I’m not the person to judge such a thing.

We produced The Climb with about 300 bucks and a lot of help from our talented cast and crew.  We made it because it’s fun to be on a film set.  It’s fun to make movies.

I’m a professional editor but my experience is almost entirely in a live television environment.  Having footage to work with at home has been amazing…  But as I exported the final film a few weeks ago, I found myself a little saddened.  What footage am I going to work with now?

The obvious answer is to shoot another film but I’m getting married this year!  2012 is also a year I’ve dedicated to screenwriting in between planning the massive event this fall.  And so I realized I probably won’t cut another short film for at least a year and half and potentially longer…  It’s a little sad.

Having said that, I do plan on shooting some footage when I can in creative ways.  I always like to have a couple active projects in After Effects to pick at.  It’s addicting.

In the end, I think I cut The Climb using a variety of styles just to experiment and I had a blast.  But a film is meant to be completed so I’m happy to have it done.  I’m going to miss cutting footage for the next little while but, thankfully, developing new projects is just as fun.

A New Poster For THE CLIMB Has Arrived! | Independent Short Film Toronto

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Art of the Guillotine: Creating A Film Editing Community

AN EXCLUSIVE INTERVIEW WITH GORDON BURKELL
FOUNDER OF
ART OF THE GUILLOTINE

Gordon Burkell is passionate about editing.  So much so that it led to the creation of aotg.com.  A website dedicated to editing techniques, theory, tutorials and more.  Since I discovered Art of the Guillotine, it’s been a staple in my daily surfing routine. 

With the launch of their all new iPhone App, the site has once again evolved as a true destination for people who love to edit.  I recently had the chance to talk to Gordon about what inspired the site, how it has evolved over the years and what’s next for Art of the Guillotine.

Art of the guillotine editing resources

When did you first become interested in Post Production?

I actually started on set as a boom operator and after many late night shoots in Canada’s cold winter months, standing around waiting for everything to get perfectly set up I realized the set is a very boring place to be. I then met Joe Serafini, who ran Crunch Recording Group at the time and he allowed me to come on as a young apprentice and learn from his post sound guys. But it wasn’t until I met Alan Collins, who had worked with David Cronenberg and Roger Corman that I began to fall in love with post production but more specifically film editing.

Alan was originally from the England and he had a love for cultural theorist like Roland Barthes. He also was really interested in editing theory and he made me see film and post production very differently. When he began to direct I began to cut his films and it’s because of him I’m in editing.

What does being an editor mean to you?

For me, I see editors as artists and storytellers as well as complex problem solvers. I’ll never forget being handed a 100 hours of documentary footage from a director who had no idea if there was even a story. We spent countless hours molding the documentary. It was like someone dropped a vase and it shattered into a million pieces and I was required to place it back together perfectly, I knew it could be done, it would just take time and patience and of course a steady hand.

For those who haven’t visited yet what is Art of the Guillotine?

Art of the Guillotine is a site that aggregates, organizes and disseminates information about film editing for film editors, students and academics. Using our systems and our new mobile apps one can choose the type of editing news they want and have it appear in their user accounts. So if you are an academic and you want only theoretical articles and submissions, that is what will appear in your account. If you are an editor and only want industry news, not blogs and tutorials, then you can choose that. The site caters to your interests and your needs!

Recently we’ve also begun to branch out, with the success of Art of the Guillotine, we acquired the domain aotg.com and have begun transferring things over to this new site, of course you can still access the site through artoftheguillotine.com. With this branch out we also purchased trimbin.com a site that is still young and just starting but is not just editing specific, it allows anyone in the industry to submit film related content and then users can vote on the best submissions which move to the top.

We also have Postchat on twitter each week so people can discuss post production from various angles. This is a Twitter based meet up spot that allows people to discuss things, people wanting to take part can simply search twitter for @postchat. Also, they can check out postchat.wordpress.com although that will be changing to postchat.aotg.com very soon.

Art of the Guillotine: Creating A Film Editing Community

What inspired Art of the Guillotine?

I do a lot of documentary editing and was asked by the local university to come give a talk about it. Of course, I showed some work, discussed some basics but then, as I am the product of working with Alan, I began discussing theoretical ideas and how they applied to my work. For example creating a circular structure for a documentary about Native Canadian culture, circular narratives are a fixture in Native Canadian storytelling.

At the end the students wanted to know where they could find more about this on the internet. I had no idea. So I decided to start a paper list of links. Any time I went to a school to talk I would hand out this list. Well, the list got so lengthy that it encouraged me to teach myself HTML, CSS and Javascript and create a very basic and ugly site (It was two shades of brown and white) so that students could easily access it. I wanted the name to mean something to the older editors who might find it, the ones like Alan who inspired me. So I adopted the name Art of the Guillotine.

When that site started to get out of hand, aotg’s current developer/programmer, Richard Munro came on board and we’ve been building ever since, always improving. We work late nights and cut during the day.

What steps did you take to gain an audience initially?

Initially, we just contacted a few schools in the area and sent the list and visited industry events to spread the word. It hasn’t been a speedy process, we’ve simply let people know and slowly built upon it.

Building a greater audience requires constant evolution. How has AOTG evolved since it’s inception?

It has evolved dramatically . We started as paper, then basic HTML, then database driven and as of November 2011, we now have our enhanced mobile app. But as I mentioned before, we’ve done this on our off hours over a long stretch of time. It’s taken many years to get to where we are and it always means a lot to me when I get emails from editors and students thanking us for the site. At the moment we have over 10,000 articles, videos, audio and more! All at the finger tips of the user. Students can easily search our database to get information.

In fact, I received the greatest compliment from a PhD student who was writing her dissertation on current editors’ techniques. Her work didn’t have much to go on aside from articles found in just a few books but not many publishers release books with interviews anymore. She told me my site, with our podcast interviews and the Association Video Series involving the American Cinema Editors, the Canadian Cinema Editors and the Australian Screen Editors became key in her research.

I got so excited to think that we are now a reference point for thought and we could be seen as a resource established and credible enough to be used in academic research. This was always a goal and now it has come to fruition!

You’ve created an amazing community around your site. How have you used social media tools to your advantage?

Twitter and FaceBook are a must and if you really search MySpace you might find us, although I don’t update that one anymore. We just launched a Youtube channel and use ustream.tv for our live events.

I have to admit though, I wish I could tweet and chat more on twitter. I try to but then I get so busy that I forget to answer a tweet for a day or so and I feel so badly about it. I enjoy chatting with everyone on twitter so much but in chaotic editing rooms it isn’t in the forethought of my mind.

Talk a bit about the inspiration behind your new mobile app and the development process?

The inspiration was really the students again, I now teach editing at universities and the students are mobile and I wanted to make sure they could access us in a visually engaging way! I also use an iPad a lot in the cutting room and wanted to be able to engage in my site and its content. As well, I wanted to get the ACE, CCE and ASE videos in people’s hands. Now you can listen to us interview the top editors, watch the top editors, find events and get your news all on your phone or tablet. We currently are only on the iPhone and iPad but we are launching an Android version in January.

Art of the Guillotine: Creating A Film Editing Community

What are your goals for AOTG in the future?

The goal is to follow our initial goal, create a space to aggregate, organize and disseminate film editing information. Information should be as easy to access as possible. So we are working to make it so. We have some big announcements coming in 2012 so continue visiting for more exciting updates and news!

What is next for you?

For myself, I continue to work on AOTG.com, it’s my passion. I love editing but even more I love helping out editors! It is so rewarding to have students come to me with questions and being able to say “here’s a group of videos you should watch” or “read up on this theoretical perspective”. This is so much more than I had when I was in their position!

I am working on a small hundred page book on film editing techniques/theories that most publishers are scared of, so if I can’t find a publisher brave enough to publish it I plan to code it into a eBook and provide it on aotg.com.

What is your favorite film from an editing perspective?

Tough but fair question! I do have several and it usually comes from different editing perspectives. So for example, action scenes is one film, love scenes another, dialogue another. I will say with no word of a lie that the movie I’ve seen most in my life is Battleship Potemkin, I’ve seen several different cuts and love the film. Originally I hated it and it wasn’t until I rewatched it and rewatched it to help teach myself Eisenstein’s theories that I began to respect it and eventually love the work.

However, one movie that always moves me is The Hours. It’s a tough film to watch from an emotional perspective but the scene in which Leonard Woolf and Virginia Woolf are at the train station arguing about going back to London is quite possibly one of the best edited dialogue scenes I’ve ever scene. Of course, as I point out to students it is a team effort. The director did a phenomenal job with the actors and the angles and camera shots are fantastic. As is the cinematography and screenwriting.

On a side note, my favorite guilty pleasure film is the original Planet of the Apes. What a great film, and for some reason, CityTV here in Toronto, has a huge window on it and they show it all the time.

Special thanks to Gordon Burkell for the interview.

Be sure to check out Art of the Guilloting at www.aotg.com.  Download the mobile app here.

Follow on Twitter @artguillotine

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