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Editing A Short Film: Planning The Trailer | Editing Blog

A old friend of mine once said “Not because you could, just because you can.”  It’s impossible to explain how funny that comment was but it’s strangely perfect for this post.   You don’t always have to make a trailer for a short film.  But isn’t it fun to edit one together anyways?

The time has come to start thinking about the trailer for The Climb. I’ve been having so much fun editing lately that I started pulling out shots that I know/hope will make the trailer.

What I don’t know is how I will structure the piece.  I don’t know what tone it will have and how I will pace things out.  These are fundamental decisions you have to make when deciding how to sell your film to audiences.

XTRA: Does this poster sell my independent short film?

When I set out to create a trailer for our last short film Playing Through, I struggled with it.  The film balances humor with an extremely emotional situation and I had wanted to find a way to convey both.  There was a very fine line I had to be sure not to cross.  Too far in one direction would have led people to believe it’s a comedy.  Too far in the other direction and people would have given people the impression that the whole film is depressing.

I tried a number of approaches and in the end, I decided to somewhat separate both elements.  This way, I could introduce the two main characters and then gradually integrate the emotional story line.

What do you think?

I think I succeeded but some people still found it hard to determine what tone the movie actually has.  Is it a comedy or isn’t it?  These are all lessons I hope to apply to my new project.  Whether they are right or not it’s still something every editor should think about.  Especially when you’ve written and directed the film.

How do I show people what my movie is about?  How do I engage an audience and generate interest?

The trailer for Playing Through is nearly 2 minutes long.  That’s pretty long for a twenty minute movie.  Perhaps I should have made the trailer shorter?  These are the thoughts I constantly struggle with now as I plan my new project.

It’s important to be honest when creating a trailer.

You have to put your film out there.  How many times have you seen a trailer that was nothing like the finished movie?  You go in thinking it’s going to be an action movie and are shocked to find something different.  (Superman Returns?  Anyone?)

Having said that, I’m proud of the way I cut the Playing Through trailer but I’ll always question things.  It’s a part of my personality.  I’m a perfectionist and I’m extremely critical of my editing and writing.

So now, as I near the end of the editing phase of post production for The Climb, I find myself excited to take on a brand new trailer and introduce the film as best as I can.  I started writing notes and came up with a list of elements I want to include in the trailer that I felt would best represent the story I’m trying to tell.  Selecting these moments can be tough.  You have to leave room to try different things.  You have to be fearless and willing to start over from scratch if something isn’t working.  I’ve got a rough idea of what I want but only time will tell if the trailer will be effective.

Creating a trailer for your short film is not always necessary but as an editor it’s a blast.  I tend to find it intimidating and you may put the same pressure on yourself when you embark on such a creative journey.

But it’s vital that you get it right.  Right?

Especially when you can’t afford to hire a gigantic marketing firm with an army of researchers and creatives ready to tackle your project.

It’s all a part of the fun of making independent films.  It’s addictive.

The Climb Short Film | 17 West Productions

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Click here for more on 17 West Productions.

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17 West Productions UPDATE | Independent Film Blog

Today, Eric and I sat down for a few hours and had a fantastic talk about the state of our company 17 West Productions.

It’s amazing how quickly time flies when you’re having fun.

First on the list was to go over the latest cut of The Climb and talk about the direction our newest short film is heading.  It was really great to see someone else react to the many changes I’ve made over the last few weeks. The film has a different style than even I expected but it’s coming together nicely and I’m really happy with it.

XTRA: How A Dialogue Heavy Script Became A Quiet Movie

I’m fired up more than ever to get the film done. From here, I plan to finish a viewable cut of the film by the end of May with a trailer online in June.  Look for more updates as we inch closer to our planned release this fall.

The Climb low budget short film Toronto 17 West Productions

In other ‘Climb’ related news, I’ve started the sound design process as well as testing various music styles.  It’s so much fun to bring a movie together and I’m loving it.  This will be the first short film I’ve mixed on my own beyond balancing levels and I’m looking forward to the challenge.

Click here for more on The Climb.

Business was next as we talked about all of our projects and the state of our company as a whole.  We went through our past projects and planned where to take Playing Through next.  The film has completed it’s festival run and is currently being played online (in Canada) as part of the NSI Online Short Film Festival.  We talked a lot about what to do with the film next including it’s eventual release online for everyone to see.  Stay tuned for more.

Pitching Screenplays

Next up was a discussion about NEW projects! Always the best part of our meetings.  I started and pitched him about 3 or 4 ideas.  One of which I’m writing now that’s set in 1994 and one of the strangest and unique concepts I’ve come up with lately (I think at least). The other ideas are still in the early stages of development and I’ve learned that I still get nervous when I pitch new ideas.

There was a time when I was too self conscious to talk about any new ideas until they were fully developed.  Over the last few years, I’ve grown to love the process.  You can’t be afraid.  Bouncing ideas of someone is a great way to sort out the ideas with promise and the ones that need more work.  Needless to say, I can’t wait to crack open Final Draft and complete the first draft of my new script.

We then moved on to an idea Eric has mentioned several times and really went in depth with the characters and the story.  It’s a pretty dark tale and I’m actually pumped to see how it develops in the coming weeks.

Until then, it’s all about writing new screenplays and editing the short film. Lots to look forward to.

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The Climb Short Film

This week, we finally got started designing one of the most important elements of the film:

Destiny’s facial tattoos.

Without giving too much away I can tell you that the story behind the ink on her cheeks is a vital part of the story.

We’ve been lucky enough to work with Alex Rotundo on nearly all of our short films and this one is no different. Once again she brings her design eye and remarkable artistic ability to our team.

We spent a couple hours going over what I’m looking for in the end and poured over images and sketches of the overall style and significance of the tattoo.

We also spent some time with the script and found a bunch of important references we will be incorporating into the final design.

Equipped with all of that information, Alex now has time to develop a killer design for lead actress Alyssa LaPlume to have in the film.

The next step involves approving the final design and completing our first officially make-up test tentatively scheduled for mid April.

I’m so excited to see her in full make-up.

We are now getting extremely close to wrapping up pre-production on the film and rolling the cameras.

Expect about a miilion updates as the production progresses.

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Tomorrow, I’ll be heading to a gigantic meeting to help plan out another project 17 West is involved with.  It’s a short film called Strings and it’s being produced by (Dir) Mat Cousineau and (Prod) Ian MacDonald.

I can’t wait for this meeting as we’ve been working on this project since June of last year and it’s really beginning to take shape.  We had a similar meeting a few weeks ago regarding The Climb and I was extremely happy with the results.  I’m a huge fan of the process and pre-production is definitely a fun time for me.

Check out Director Mat Cousineau’s blog here.

After that meeting, I’ve got 4 days off to accomplish a pretty lengthy list of tasks that I’m excited to tackle.

Yesterday, I finally locked the shooting draft of The Climb and sent it out to the cast.  Now, it’s time to start the design process.  Without spoiling much, one of the main characters has a pretty crazy looking tattoo and I’m super pumped (that’s my way of saying… very excited) to finally work on the look.  Beyond that, I’ll be starting my unique storyboarding process.

I say unique because I can’t draw and pretty much describe the shots using complete sentences and stick figures. (Storyboard artists living in the GTA apply within.)

Writing

My main goal is to have at least one full day to write and break some new ground.  I spent a lot of time over the last few weeks tweaking the script for The Climb and now that it’s locked, I’m excited to continue with other projects.

I’m hoping to put a big dent in the remaining pages of my new feature script. (Details coming soon.)  I’m also considering writing another short film based on a pretty crazy concept that Eric may direct in the fall.

Web Design

Another goal I have over the next week is to finish working on a new graphic look for jaymckinnon.com.  I’m happy with the overall look for now but I want to introduce an updated design that fully incorporates The Athletic Nerd.  It’s not really a priority yet but I think it’s important to focus on the details while I have time to do so.

I’m also planning a series of new graphics for both 17 West and The Athletic Nerd. None of these projects are a priority but they still represent unfinished projects I’ve been working on lately.

It sounds like a lot to handle but I’m not under the gun as many of these projects are still months away from completion.  It certainly helps that I have a blast working on them. I just think it’s important to stay on top of things before the deadlines get closer.

Ironically, when I was in school, I was a massive procrastinator and rarely started a project until the night before it was due.  Times change.

The Goal

I have no intentions of completing everything on my list.  (I haven’t even named everything I’m working on right now)  My main concern is to stay ahead of the game with the films and write my brains out whenever I can find time.

And as always, I’ll be writing about all of it here.  Bring it on!

PS: It’s also good to stay ahead because as I have a lot of fun plans coming up as well:)  I can’t ALWAYS be working.

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